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Dragon age Tabletop RPG concepts

Some concepts I have created over the past two or so years for our tabletop RPG based on the Dragon Age world.

Our campaign is set during the Second Blight, Divine age, which means we are cca 800 years before the events of the main Dragon Age games.
I have spent an insane amount of time researching, studying and developing the lore and world, game system, balancing combats and writing. I'm happy to say our entire group is creating so much Dragon age content it's hard to keep up and I hope I'll be able one day to release the campaign book for others to play through as well.

Definitely expect more of these concepts in the future, we've barely started!

Sashamiri, a bloodmage Grey Warden NPC. Lore didn't specify much about them, so I took the liberty with shaping the character for our game both visually and story-wise.

Sashamiri, a bloodmage Grey Warden NPC. Lore didn't specify much about them, so I took the liberty with shaping the character for our game both visually and story-wise.

Concept of Zazikale, the archdemon of chaos. Main villain of our campaign

Concept of Zazikale, the archdemon of chaos. Main villain of our campaign

Pair of Golems concept. They're called Raz and Dva and serve a rich noble.

Pair of Golems concept. They're called Raz and Dva and serve a rich noble.

Hamaspeiko, an alammari ex-slave and now gang leader. NPC from our campaign.

Hamaspeiko, an alammari ex-slave and now gang leader. NPC from our campaign.

Sketches of Hamaspeiko

Sketches of Hamaspeiko

Atmosphere and fashion exploration of early Nevarra city.

Atmosphere and fashion exploration of early Nevarra city.

Scene thumbnails for our group artwork, including lake Celestine and the Frostback mountains.

Scene thumbnails for our group artwork, including lake Celestine and the Frostback mountains.

Final sketch

Final sketch

Concept of forest traps laid out by Emerald Knights in the Dales.

Concept of forest traps laid out by Emerald Knights in the Dales.